C64 Game Maker 2.0.0


A major massive update. Here's what's new (PLEASE DOWNLOAD THE LATEST VERSION OF Oscar64 because it contains important bug-fixes!):

  • added 109 new instructions;
  • added generic "Actor" reference type;
  • added the attribute "tag" (byte) to Actors;
  • added ActorList;
  • added ActorPool;
  • added multi-directional scrolling 2x2 and 4x4 (supported only by Oscar64 in this first release);
  • added fully 16 bits sprites coordinates (with clipping);
  • added auto scrolling of the Actors;
  • added ActorsMap with possibility to update it;
  • added Path Editor;
  • added UPDATE SCREEN and RESTORE SCREEN to modify and restore a screen (including screen with scrolling);
  • added support of the fixed point for the STR instruction.
  • added PRINTG to print blockset text in hires mode (mono and multicolor);
  • added ability to copy ROM characters even in blocksets (useful for PRINTG);
  • added a label in each editor showing the name of the open resource;
  • added the ability to click an error and go directly to the code;
  • added pick of the cell in Screen Editor with the Ctrl (when the drawing tool is enabled);
  • added frame numeration and spinner in Actor Editor;
  • added shortcut in Tileset editor to swap from Tile (T) and Char/Block mode (C). Add also a shortcut for deleting selection (Del);
  • added Selection (S), Flood fill (F), Clear selection (Del) shortcut in Screen Editor;
  • added BlockChars to animate a group of moving characters on the screen (including scrolling screen);
  • added parallax scrolling instructions;
  • added SID instructions;
  • added Actor visibility and priority flags;
  • added CTRL + / to comment/uncomment a line or selected lines;
  • added "Blazar-X" demo;
  • added "Legacy Of The Lost Spell" demo;
  • improved HOME button behavior in the code editor;
  • improved MOVE TO/MOVE BY speed;
  • updated the demo "The Runner" (the pick of objects is simplified by the UPDATE SCREEN instruction);
  • fixed highlighter (underscore detection was missing);
  • fixed type check when operators are an integer and a fixed-point number (now reports an error);
  • fixed a crash condition in the Screen Editor;
  • fixed an issue where frames in actor animations would not relocated when a frame was deleted;
  • fixed a bug when a new animation is set in a THEN statement of the ANIMATE;
  • fixed a bug in Actor reset that left the previous THEN running!
  • fixed several bugs in the multiplexer that caused flickering!
  • fixed a bug in code generation when a code resource (Actor/Level/Game) has a name that is a subsequence of another;

Files

C64GameMaker v2.0.0.zip 49 MB
2 days ago

Get C64 Game Maker v2.0.2

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