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(1 edit)

Does it work on accelerated systems such as the SuperCPU? Also, does it work in 128 native mode?

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Hi, I have updated the .prg to support SuperCPU. Sorry, it doesn't works on 128 in native mode.

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Very impressive! :3 I'm hoping that some day, someone would perhaps build a 3D based game around something like this. I'm thinking, castle master, but more playable perhaps, who knows. :) Won't even dare to dream of an actual FPS.